We are currently working on a Terrain generation script appropriate for dunes. The reason for this is that we need a very large desert-terrain. So large, that we just can’t paint it by hand without it taking forever. So we are currently looking into writing an algorithm, that generates the desert, so we can then step in and place all the locations and events in there by just hand painting the most important locations.
Welcome …... to our open development blog. As we go along and develop games that matter, we love to share what we do and hope to hear your opinions about it. Feel free to browse the blog chronologically or by following specific projects by clicking their images below.
- Our game TRISTOY just released on STEAM!!!! Get it now! Please RT store.steampowered.com/app/303260/ #gamedev #unity3d #b3d http://t.co/tWWTLzXIxO 2 years ago
- via @FabianSchempp: Tristoy ist jetzt auf Steam erhältlich. Ich freue mich. #Tristoy #Uniworlds http://t.co/bxLlOtN1w9 2 years ago
- via @_Manuel_S_: What the night before your game release looks like: #TRISTOY #gamedev #unity3d #uniworlds http://t.co/WD8Q7PYgyz 2 years ago
Play latest Prototypes: