After our iOS Project nears completion (feature creep, you know … 🙂 ) caravan is taking up speed again. AT the moment we’re mainly trying to put the basic mechanics in there and support them with some nice looking assets. Check out the look of the new starting area. (where the player starts the first time he plays)
First screenshot is from inside, second one from the outside.
We really try to optimize the amount of assets we have to build, so we can finish this game on time. But when you’re building assets with normal maps and baking process, you won`t come away under a few hours per asset, which is still long, compared to what we could make of it if we had that time to put into game design.