We’re currently working on new levels as well as on polishing older bits, like the map. We finally implemented it with icons, so now it’s really useful. With the map, players can even solve the most complex labyrinths and will be able to see where the gates are, how many stones they have to collect to enter that level, where is the next oasis, etc. – quite useful stuff.
Welcome …... to our open development blog. As we go along and develop games that matter, we love to share what we do and hope to hear your opinions about it. Feel free to browse the blog chronologically or by following specific projects by clicking their images below.
- Our game TRISTOY just released on STEAM!!!! Get it now! Please RT store.steampowered.com/app/303260/ #gamedev #unity3d #b3d http://t.co/tWWTLzXIxO 3 years ago
- via @FabianSchempp: Tristoy ist jetzt auf Steam erhältlich. Ich freue mich. #Tristoy #Uniworlds http://t.co/bxLlOtN1w9 3 years ago
- via @_Manuel_S_: What the night before your game release looks like: #TRISTOY #gamedev #unity3d #uniworlds http://t.co/WD8Q7PYgyz 3 years ago
Play latest Prototypes: