Archiv der Kategorie: art

baking the colossus

the next step is baking the vertex colors. Normally, we would go for a map baking process, but since the model is way too large and has enough vertices, we can save performance by baking the light into the vertex … Weiterlesen

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the colossus

it’s now finished. Now comes the unwrapping and the animation/rigging

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coloss wip

WIP of our endboss, stay tuned!

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Endgame: The coloss will try to hit you with his club. If you seek cover, your cover can take a hit and will break on the second hit. Using this, you can crumble a rock wall, which reveals a flying … Weiterlesen

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Caravan: Statues

Here are some concepts and renderings of the statues in caravan. These monuments act as leveling and teleporting system. Worshipping the pilgrim teleports you to the queen (one queen in the middle of the map), worshipping the architect can rebuild … Weiterlesen

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creating the map

In the last two weeks, we’ve been building the new map, which is starting to take shape.  THe main difference is that the new map has more interwoven paths and clearer pathfinding for the player. Additionally, you have to get … Weiterlesen

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